Pay to win has plunged many great MMORPGs. We shouldn’t be surprised. For some people, gaming is only for entertainment, but for the game creators, it’s also a serious business.
A lot of MMO games contain some microtransactions. However, they’re not always needed to succeed or to achieve something faster.
When I’m choosing a new game, one of the key aspects is if the game is pay to win. I really prefer to pay for the game once, or even pay some subscription fee. Some players are spending hundreds of dollars monthly to chasing the virtual rabbit more efficiently because, in some games, it’s impossible for a non-paying player to compete with people who spend a lot of money on the game.
It’s always hard to say if the game’s pay to win because it could change. Very often when the game loses its popularity, some regular players stay, so developers bring tons of new microtransactions to keep earning money.